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Showing posts from September, 2025

Week 9

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 This week I started on the actual model. I am working on the body for my group so I started with the feet. Overall I think some of the proportions look a little weird becasue the character model sheet does not really show much and is a very cartoony style which is hard to transfer to 3D when I am going off the Joan of Arc tutorial but I think I did alright. So far I have found the Joan of Arc tutorial very useful but at times I have noticed that the proportions and body shape are wildly different from my model sheet and having to improvise a little and do things that are not on the tutorial has been interesting. I am now just following the tutorial and slowly working my way up the body. I am happy with the current look but will probably make some more changes later on, especially when it is smoothed.

Week 8

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 What makes the design unique? The colour scheme and the cartoony shape.  What are some examples from the commercial space (TV/Film/Games etc) that are in the same general idea as the bible you are working from? Our character strongly resembles GoGo Tomago from Big Hero 6   How cohesive are the vehicle and character in the provided bible? They share the same colourscheme as well as the lines and small details on the characters clothes being similar to those on the vehicle Why are you either making changes to the provided bible designs or leaving them without changes? (discuss this in terms of visual design here, not just "It's fine as it is). The design is somewhat simple, the only change we are making is adding fingers to the hand which the character in the provided bible does not have. This last week has been mostly spent getting a better understanding of maya by using tools like the Joan of Arc tutorial.

Week 6

 This week was mostly spent compiling everything into the production bible. I finished the last touches to my model sheets and began bringing all our elements into the final production bible that we will be submitting.  We finished the production bible and poster and submitted the final assignment. I am quite satisfied with the final product, we met our aesthetic needs quite well and created a creative, original and fun character and vehicle design.  The main issue in our finished production bible was the lack of drawing skills on my part so some drawings are not perfect but I think they convey the important information that a 3D artist would need.